Skull Fossil #117 Mysterious Treasures
Details
- Set
- Mysterious Treasures
- Number
- 117/123
- Rarity
- Common
- Type
- Trainer
- Language
- English
- Manufacturer
- Pokemon
- HP
- 50
Card Text
Play Skull Fossil as if it were a Colorless Basic Pokémon. (Skull Fossil counts as a Trainer card as well, but if Skull Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Skull Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Skull Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Poké-BODY — Skull Stone During your opponent's turn, if Skull Fossil would be Knocked Out by damage from an opponent's attack, flip a coin until you get tails. For each heads, put 1 damage counter on the Attacking Pokémon.
Recent Sales
No recent sales recorded for this card yet.
Ungraded Skull Fossil #117 Prices By Condition
- Ungraded
- —
Each condition is a recency-weighted average of recent sales (newer sales count more) — not a median. The overall Ungraded figure reflects Near Mint/Lightly Played sales.
Full Price Guide: Skull Fossil #117 (Pokemon Mysterious Treasures)
No graded sales recorded yet.
Each grade is a recency-weighted average of recent graded sales (newer sales count more) — not a median.
Add to Collection
Details
- Set
- Mysterious Treasures
- Number
- 117/123
- Rarity
- Common
- Type
- Trainer
- Language
- English
- Manufacturer
- Pokemon
- HP
- 50
Card Text
Play Skull Fossil as if it were a Colorless Basic Pokémon. (Skull Fossil counts as a Trainer card as well, but if Skull Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Skull Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Skull Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Poké-BODY — Skull Stone During your opponent's turn, if Skull Fossil would be Knocked Out by damage from an opponent's attack, flip a coin until you get tails. For each heads, put 1 damage counter on the Attacking Pokémon.
