Magneton #10 Neo Revelation
Details
- Set
- Neo Revelation
- Number
- 10/64
- Rarity
- Holo Rare
- Type
- Metal
- Language
- English
- Manufacturer
- Pokemon
- HP
- 80
- Stage
- Stage 1
- Weakness
- R
- Resistance
- G-30
- Retreat Cost
- 2
Card Text
Pokémon Power: Electromagnetic Power As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.
Recent Sales
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Ungraded Magneton #10 Prices By Condition
- Ungraded
- —
Each condition is a recency-weighted average of recent sales (newer sales count more) — not a median. The overall Ungraded figure reflects Near Mint/Lightly Played sales.
Full Price Guide: Magneton #10 (Pokemon Neo Revelation)
No graded sales recorded yet.
Each grade is a recency-weighted average of recent graded sales (newer sales count more) — not a median.
Add to Collection
Details
- Set
- Neo Revelation
- Number
- 10/64
- Rarity
- Holo Rare
- Type
- Metal
- Language
- English
- Manufacturer
- Pokemon
- HP
- 80
- Stage
- Stage 1
- Weakness
- R
- Resistance
- G-30
- Retreat Cost
- 2
Card Text
Pokémon Power: Electromagnetic Power As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.
