Electrode #11 Trading Card Game Classic
Details
- Set
- Trading Card Game Classic
- Number
- 011/034
- Rarity
- Classic Collection
- Type
- Lightning
- Language
- English
- Manufacturer
- Pokemon
- HP
- 80
- Stage
- Stage 1
- Weakness
- F
- Resistance
- None
- Retreat Cost
- 1
Card Text
Note: This card is NOT tournament legal. Pokémon Power: Buzzap Once during your turn, you may Knock Out this Pokémon and attach it to 1 of your other Pokémon as a Special Energy card. While this card is attached to a Pokémon, it provides every type of Energy but provides only 2 Energy at a time. This Pokémon Power can't be used if this Pokémon is Asleep, Confused or Paralyzed.
Recent Sales
No recent sales recorded for this card yet.
Ungraded Electrode #11 Prices By Condition
- Ungraded
- —
Each condition is a recency-weighted average of recent sales (newer sales count more) — not a median. The overall Ungraded figure reflects Near Mint/Lightly Played sales.
Full Price Guide: Electrode #11 (Pokemon Trading Card Game Classic)
No graded sales recorded yet.
Each grade is a recency-weighted average of recent graded sales (newer sales count more) — not a median.
Add to Collection
Details
- Set
- Trading Card Game Classic
- Number
- 011/034
- Rarity
- Classic Collection
- Type
- Lightning
- Language
- English
- Manufacturer
- Pokemon
- HP
- 80
- Stage
- Stage 1
- Weakness
- F
- Resistance
- None
- Retreat Cost
- 1
Card Text
Note: This card is NOT tournament legal. Pokémon Power: Buzzap Once during your turn, you may Knock Out this Pokémon and attach it to 1 of your other Pokémon as a Special Energy card. While this card is attached to a Pokémon, it provides every type of Energy but provides only 2 Energy at a time. This Pokémon Power can't be used if this Pokémon is Asleep, Confused or Paralyzed.
